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API > API/Editor > API/Editor/UnrealEd
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/CameraController.h |
Include | #include "CameraController.h" |
Syntax
class FCameraControllerUserImpulseData
Remarks
FCameraControllerUserImpulseData
Wrapper structure for all of the various user input parameters for camera movement
Variables
Type | Name | Description | |
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float | MoveForwardBackwardImpulse | Scalar user input for moving forwards (positive) or backwards (negative) |
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float | MoveRightLeftImpulse | Scalar user input for moving right (positive) or left (negative) |
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float | MoveUpDownImpulse | Scalar user input for moving up (positive) or down (negative) |
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float | RotatePitchImpulse | Scalar user input for pitching up (positive) or down (negative) |
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float | RotatePitchVelocityModifier | Velocity modifier for pitching up (positive) or down (negative) |
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float | RotateRollImpulse | Scalar user input for rolling clockwise (positive) or counter-clockwise (negative) |
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float | RotateRollVelocityModifier | Velocity modifier for rolling clockwise (positive) or counter-clockwise (negative) |
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float | RotateYawImpulse | Scalar user input for turning right (positive) or left (negative) |
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float | RotateYawVelocityModifier | Velocity modifier for turning right (positive) or left (negative) |
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float | ZoomOutInImpulse | Scalar user input for increasing FOV (zoom out, positive) or decreasing FOV (zoom in, negative) |
Constructors
Type | Name | Description | |
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Constructor |