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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FBlueprintThumbnailScene
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/ThumbnailHelpers.h |
Include | #include "ThumbnailHelpers.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/ThumbnailHelpers.cpp |
void BlueprintChanged
&40;
class UBlueprint &42; Blueprint
&41;
Remarks
Refreshes components for the specified blueprint