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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FBlueprintEditorUtils
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void ReplaceVariableReferences
(
UBlueprint* Blueprint, |
Replaces all variable references in the specified blueprint | Kismet2/BlueprintEditorUtils.h | |
static void ReplaceVariableReferences
(
UBlueprint* Blueprint, |
Replaces all variable references in the specified blueprint | Kismet2/BlueprintEditorUtils.h |
ReplaceVariableReferences(UBlueprint *, const FName, const FName)
Description
Replaces all variable references in the specified blueprint
| Name | ReplaceVariableReferences |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include Path | #include "Kismet2/BlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static void ReplaceVariableReferences
(
UBlueprint * Blueprint,
const FName OldName,
const FName NewName
)
ReplaceVariableReferences(UBlueprint , const FProperty , const FProperty *)
Description
Replaces all variable references in the specified blueprint
| Name | ReplaceVariableReferences |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include Path | #include "Kismet2/BlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static void ReplaceVariableReferences
(
UBlueprint * Blueprint,
const FProperty * OldVariable,
const FProperty * NewVariable
)