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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FBlueprintEditorUtils
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void RemoveInterface
(
UBlueprint* Blueprint, |
Remove an implemented interface, and its associated member function graphs. | Kismet2/BlueprintEditorUtils.h | |
static void RemoveInterface
(
UBlueprint* Blueprint, |
Remove an implemented interface, and its associated member function graphs. | Kismet2/BlueprintEditorUtils.h |
RemoveInterface(UBlueprint *, const FName &, bool)
Description
Remove an implemented interface, and its associated member function graphs. If bPreserveFunctions is true, then the interface will move its functions to be normal implemented blueprint functions
| Name | RemoveInterface |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include Path | #include "Kismet2/BlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static void RemoveInterface
(
UBlueprint * Blueprint,
const FName & InterfaceClassName,
bool bPreserveFunctions
)
RemoveInterface(UBlueprint *, FTopLevelAssetPath, bool)
Description
Remove an implemented interface, and its associated member function graphs. If bPreserveFunctions is true, then the interface will move its functions to be normal implemented blueprint functions
| Name | RemoveInterface |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include Path | #include "Kismet2/BlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static void RemoveInterface
(
UBlueprint * Blueprint,
FTopLevelAssetPath InterfaceClassPathName,
bool bPreserveFunctions
)