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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FBlueprintEditorUtils
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool ImplementNewInterface
(
UBlueprint* Blueprint, |
Add a new interface, and member function graphs to the blueprint | Kismet2/BlueprintEditorUtils.h | |
static bool ImplementNewInterface
(
UBlueprint* Blueprint, |
Add a new interface, and member function graphs to the blueprint | Kismet2/BlueprintEditorUtils.h |
ImplementNewInterface(UBlueprint *, const FName &)
Description
Add a new interface, and member function graphs to the blueprint
| Name | ImplementNewInterface |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include Path | #include "Kismet2/BlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static bool ImplementNewInterface
(
UBlueprint * Blueprint,
const FName & InterfaceClassName
)
ImplementNewInterface(UBlueprint *, FTopLevelAssetPath)
Description
Add a new interface, and member function graphs to the blueprint
| Name | ImplementNewInterface |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include Path | #include "Kismet2/BlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static bool ImplementNewInterface
(
UBlueprint * Blueprint,
FTopLevelAssetPath InterfaceClassPathName
)