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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FBlueprintEditorUtils
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UFunction * GetMostUpToDateFunction
(
UFunction* Function |
Kismet2/BlueprintEditorUtils.h | ||
static const UFunction * GetMostUpToDateFunction
(
const UFunction* Function |
Kismet2/BlueprintEditorUtils.h |
GetMostUpToDateFunction(UFunction *)
| Name | GetMostUpToDateFunction |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include Path | #include "Kismet2/BlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static UFunction * GetMostUpToDateFunction
(
UFunction * Function
)
GetMostUpToDateFunction(const UFunction *)
| Name | GetMostUpToDateFunction |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include Path | #include "Kismet2/BlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static const UFunction * GetMostUpToDateFunction
(
const UFunction * Function
)