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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FBlueprintEditorUtils
Description
Gets the visible class variable list. This includes both variables introduced here and in all superclasses.
| Name | GetClassVariableList |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include Path | #include "Kismet2/BlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static void GetClassVariableList
(
const UBlueprint * Blueprint,
TSet< FName > & VisibleVariables,
bool bIncludePrivateVars
)
Parameters
| Name | Remarks |
|---|---|
| VisibleVariables | The visible variables will be appended to this array. |