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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FBlueprintEditorUtils
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FBPVariableDescription * FindLocalVariable
(
UBlueprint* InBlueprint, |
Returns a local variable with the function entry it was found in | Kismet2/BlueprintEditorUtils.h | |
static FBPVariableDescription * FindLocalVariable
(
const UBlueprint* InBlueprint, |
Returns a local variable | Kismet2/BlueprintEditorUtils.h | |
static FBPVariableDescription * FindLocalVariable
(
const UBlueprint* InBlueprint, |
Returns a local variable | Kismet2/BlueprintEditorUtils.h |
FindLocalVariable(UBlueprint , const UStruct , const FName)
Description
Returns a local variable with the function entry it was found in
| Name | FindLocalVariable |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include Path | #include "Kismet2/BlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static FBPVariableDescription * FindLocalVariable
(
UBlueprint * InBlueprint,
const UStruct * InScope,
const FName InVariableName
)
The local variable description
Parameters
| Name | Remarks |
|---|---|
| InBlueprint | Blueprint to search for the local variable |
| InVariableName | Name of the variable to search for |
FindLocalVariable(const UBlueprint , const UEdGraph , const FName, class UK2Node_FunctionEntry **)
Description
Returns a local variable
| Name | FindLocalVariable |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include Path | #include "Kismet2/BlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static FBPVariableDescription * FindLocalVariable
(
const UBlueprint * InBlueprint,
const UEdGraph * InScopeGraph,
const FName InVariableName,
class UK2Node_FunctionEntry ** OutFunctionEntry
)
The local variable description
Parameters
| Name | Remarks |
|---|---|
| InBlueprint | Blueprint to search for the local variable |
| InScopeGraph | Local variable's graph |
| InVariableName | Name of the variable to search for |
| OutFunctionEntry | Optional output parameter. If not null, the found function entry is returned. |
FindLocalVariable(const UBlueprint , const UStruct , const FName, class UK2Node_FunctionEntry **)
Description
Returns a local variable
| Name | FindLocalVariable |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include Path | #include "Kismet2/BlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static FBPVariableDescription * FindLocalVariable
(
const UBlueprint * InBlueprint,
const UStruct * InScope,
const FName InVariableName,
class UK2Node_FunctionEntry ** OutFunctionEntry
)
The local variable description
Parameters
| Name | Remarks |
|---|---|
| InBlueprint | Blueprint to search for the local variable |
| InScope | Local variable's scope |
| InVariableName | Name of the variable to search for |
| OutFunctionEntry | Optional output parameter. If not null, the found function entry is returned. |