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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FBlueprintEditorUtils
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UClass * FindFirstNativeClass
(
UClass* Class |
Return find first native class in the hierarchy | Kismet2/BlueprintEditorUtils.h | |
static const UClass * FindFirstNativeClass
(
const UClass* Class |
Kismet2/BlueprintEditorUtils.h |
FindFirstNativeClass(UClass *)
Description
Return find first native class in the hierarchy
| Name | FindFirstNativeClass |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include Path | #include "Kismet2/BlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static UClass * FindFirstNativeClass
(
UClass * Class
)
FindFirstNativeClass(const UClass *)
| Name | FindFirstNativeClass |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include Path | #include "Kismet2/BlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static const UClass * FindFirstNativeClass
(
const UClass * Class
)