Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FBlueprintDifferenceTreeEntry
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/DiffUtils.h |
| Include | #include "DiffUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/DiffUtils.cpp |
static TSharedPtr< FBlueprintDifferenceTreeEntry > CreateCategoryEntry
&40;
const FText & LabelText,
const FText & ToolTipText,
FOnDiffEntryFocused FocusCallback,
const TArray< TSharedPtr< FBlueprintDifferenceTreeEntry > > & Children,
bool bHasDifferences
&41;
Remarks
Create category message for the diff UI