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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FBindingContextStruct
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| IPropertyAccessEditor.h | |||
FBindingContextStruct
(
UStruct* InStruct, |
IPropertyAccessEditor.h |
FBindingContextStruct()
| Name | FBindingContextStruct |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/IPropertyAccessEditor.h |
| Include Path | #include "IPropertyAccessEditor.h" |
FBindingContextStruct()
FBindingContextStruct(UStruct , const FSlateBrush , const FText &, const FText &, const FText &)
| Name | FBindingContextStruct |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/IPropertyAccessEditor.h |
| Include Path | #include "IPropertyAccessEditor.h" |
FBindingContextStruct
(
UStruct * InStruct,
const FSlateBrush * InIcon,
const FText & InDisplayText,
const FText & InTooltipText,
const FText & InSection
)