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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FBindingContextStruct > API/Editor/UnrealEd/FBindingContextStruct/__ctor
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/IPropertyAccessEditor.h |
| Include | #include "IPropertyAccessEditor.h" |
FBindingContextStruct
&40;
UStruct &42; InStruct,
const FSlateBrush &42; InIcon,
const FText & InDisplayText,
const FText & InTooltipText,
const FText & InSection
&41;