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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FBindingContextStruct
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
IPropertyAccessEditor.h |
|
|
|
IPropertyAccessEditor.h |
|
FBindingContextStruct()
| |
|
| Name |
FBindingContextStruct |
| Type |
function |
| Header File |
/Engine/Source/Editor/UnrealEd/Public/IPropertyAccessEditor.h |
| Include Path |
#include "IPropertyAccessEditor.h" |
FBindingContextStruct()
FBindingContextStruct(UStruct , const FSlateBrush , const FText &, const FText &, const FText &)
| |
|
| Name |
FBindingContextStruct |
| Type |
function |
| Header File |
/Engine/Source/Editor/UnrealEd/Public/IPropertyAccessEditor.h |
| Include Path |
#include "IPropertyAccessEditor.h" |
FBindingContextStruct
(
UStruct * InStruct,
const FSlateBrush * InIcon,
const FText & InDisplayText,
const FText & InTooltipText,
const FText & InSection
)