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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FBindingChainElement > API/Editor/UnrealEd/FBindingChainElement/__ctor
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/IPropertyAccessEditor.h |
| Include | #include "IPropertyAccessEditor.h" |
FBindingChainElement
&40;
FProperty &42; InProperty,
int32 InArrayIndex
&41;