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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FBatchedElementTexture2DPreviewP-
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Texture2DPreview.h |
| Include | #include "Texture2DPreview.h" |
FBatchedElementTexture2DPreviewParameters
(
float InMipLevel,
float InLayerIndex,
float InSliceIndex,
bool bInIsNormalMap,
bool bInIsSingleChannel,
bool bInIsSingleVTPhysicalSpace,
bool bInIsVirtualTexture,
bool bInIsTextureArray,
bool bInUsePointSampling
)
Remarks
MipLevel = -1 to auto-mip Layer is for VT, must be an integer SliceIndex = -1 for all