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Base class for all toolkits (abstract).
| Name | FBaseToolkit |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Toolkits/BaseToolkit.h |
| Include Path | #include "Toolkits/BaseToolkit.h" |
Syntax
class FBaseToolkit : public IToolkit
Implements Interfaces
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBaseToolkit() |
FBaseToolkit constructor | Toolkits/BaseToolkit.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FBaseToolkit() |
Virtual destructor | Toolkits/BaseToolkit.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TSharedRef< FUICommandList > GetToolkitCommands() |
Toolkits/BaseToolkit.h | ||
bool IsWorldCentricAssetEditor() |
Toolkits/BaseToolkit.h |
Overridden from IToolkit
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BringToolkitToFront() |
Toolkits/BaseToolkit.h | ||
FEditorModeTools & GetEditorModeManager() |
Toolkits/BaseToolkit.h | ||
virtual TSharedPtr< SWidget > GetInlineContent() |
Toolkits/BaseToolkit.h | ||
virtual FText GetTabSuffix() |
Toolkits/BaseToolkit.h | ||
virtual FName GetToolkitContextFName() |
Toolkits/BaseToolkit.h | ||
virtual const TSharedRef< IToolkitHost > GetToolkitHost() |
Toolkits/BaseToolkit.h | ||
virtual TSharedRef< FWorkspaceItem > GetWorkspaceMenuCategory() |
Toolkits/BaseToolkit.h | ||
virtual bool IsBlueprintEditor() |
Toolkits/BaseToolkit.h | ||
virtual bool IsHosted() |
Toolkits/BaseToolkit.h | ||
virtual bool ProcessCommandBindings
(
const FKeyEvent& InKeyEvent |
Toolkits/BaseToolkit.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CreateEditorModeManager() |
Creates the Editor mode manager for your class. Default is to create none, for legacy reasons. | Toolkits/BaseToolkit.h | |
FLinearColor GetTabColorScale() |
Toolkits/BaseToolkit.h | ||
FString GetTabPrefix() |
Toolkits/BaseToolkit.h |