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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FAssetThumbnailPool
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/AssetThumbnail.h |
| Include | #include "AssetThumbnail.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/AssetThumbnail.cpp |
FAssetThumbnailPool
&40;
uint32 InNumInPool,
double InMaxFrameTimeAllowance,
uint32 InMaxRealTimeThumbnailsPerFrame
&41;
Remarks
Constructor
Parameters
| Name | Description |
|---|---|
| InNumInPool | The number of thumbnails allowed in the pool |
| InAreRealTimeThumbnailsAllowed | Attribute that determines if thumbnails should be rendered in real-time |
| InMaxFrameTimeAllowance | The maximum number of seconds per tick to spend rendering thumbnails |
| InMaxRealTimeThumbnailsPerFrame | The maximum number of real-time thumbnails to render per tick |