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API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/AssetThumbnail.h |
| Include | #include "AssetThumbnail.h" |
Syntax
struct FAssetThumbnailConfig
Remarks
A struct containing details about how the asset thumbnail should behave
Variables
| Type | Name | Description | |
|---|---|---|---|
| TOptional< FLinearColor > | AssetTypeColorOverride | ||
| bool | bAllowAssetSpecificThumbnailOverlay | ||
| bool | bAllowFadeIn | ||
| bool | bAllowHintText | ||
| bool | bAllowRealTimeOnHovered | ||
| bool | bForceGenericThumbnail | ||
| FName | ClassThumbnailBrushOverride | ||
| EThumbnailColorStripOrientation | ColorStripOrientation | ||
| TAttribute< int32 > | GenericThumbnailSize | ||
| TAttribute< FText > | HighlightedText | ||
| TAttribute< FLinearColor > | HintColorAndOpacity | ||
| FMargin | Padding | ||
| EThumbnailLabel::Type | ThumbnailLabel |
Constructors
| Type | Name | Description | |
|---|---|---|---|