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Unreal Engine C++ API Reference > Editor > UnrealEd
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/AssetThumbnail.h |
Include | #include "AssetThumbnail.h" |
Syntax
struct FAssetThumbnailConfig
Remarks
A struct containing details about how the asset thumbnail should behave
Variables
Type | Name | Description | |
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TOptional< FLinearColor > | AssetTypeColorOverride | |
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bool | bAllowAssetSpecificThumbnailOverlay | |
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bool | bAllowFadeIn | |
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bool | bAllowHintText | |
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bool | bAllowRealTimeOnHovered | |
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bool | bForceGenericThumbnail | |
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FName | ClassThumbnailBrushOverride | |
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EThumbnailColorStripOrientation | ColorStripOrientation | |
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TAttribute< int32 > | GenericThumbnailSize | |
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TAttribute< FText > | HighlightedText | |
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TAttribute< FLinearColor > | HintColorAndOpacity | |
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FMargin | Padding | |
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EThumbnailLabel::Type | ThumbnailLabel |
Constructors
Type | Name | Description | |
---|---|---|---|
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