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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FAssetThumbnail
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/AssetThumbnail.h |
| Include | #include "AssetThumbnail.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/AssetThumbnail.cpp |
void SetRealTime
&40;
bool bRealTime
&41;
Remarks
Updates if this thumbnail should be realtime rendered via the pool