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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FAssetThumbnail
- ISlateViewport::GetViewportRenderTargetTexture()
- FAssetThumbnail::GetViewportRenderTargetTexture()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/AssetThumbnail.h |
| Include | #include "AssetThumbnail.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/AssetThumbnail.cpp |
virtual FSlateShaderResource &42; GetViewportRenderTargetTexture&40;&41; const
Remarks
Returns a slate texture used to draw the rendered viewport in Slate. The texture used to display the viewports content