Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FAssetPrivatizeModel
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/AssetPrivatizeModel.h |
| Include | #include "AssetPrivatizeModel.h" |
const TArray< TSharedPtr< FPendingPrivateAsset > > &42; GetPendingPrivateAssets&40;&41; const
Remarks
Returns the pending private assets