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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FAssetPrivatizeModel
References
| |
|
| Module |
UnrealEd |
| Header |
/Engine/Source/Editor/UnrealEd/Public/AssetPrivatizeModel.h |
| Include |
#include "AssetPrivatizeModel.h" |
Syntax
enum EState
&123;
Waiting = 0,
StartScanning,
Scanning,
Finished,
&125;
Values
| Name |
Description |
| Waiting |
Waiting to start scanning. |
| StartScanning |
Begin scanning for references. |
| Scanning |
Scan for references to the pending private assets. |
| Finished |
Finished scanning. |