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API > API/Editor > API/Editor/UnrealEd
| Name | FAssetEditorViewportPaneLayout |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/AssetEditorViewportLayout.h |
| Include Path | #include "AssetEditorViewportLayout.h" |
Syntax
class FAssetEditorViewportPaneLayout
Derived Classes
FAssetEditorViewportPaneLayout derived class hierarchy
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FAssetEditorViewportPaneLayout() |
AssetEditorViewportLayout.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FName & GetLayoutTypeName() |
Returns the typename of this layout Generally one of EditorViewportConfigurationNames | AssetEditorViewportLayout.h | |
| AssetEditorViewportLayout.h | |||
TSharedRef< SWidget > MakeViewportLayout
(
TSharedPtr< FAssetEditorViewportLayout > InParentLayout, |
Sets up the layout based on the specific layout configuration implementation. | AssetEditorViewportLayout.h | |
void ReplaceWidget
(
TSharedRef< SWidget > OriginalWidget, |
AssetEditorViewportLayout.h | ||
| AssetEditorViewportLayout.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| AssetEditorViewportLayout.h | |||
virtual void LoadLayoutString
(
const FString& LayoutString |
AssetEditorViewportLayout.h | ||
virtual void SaveLayoutString
(
const FString& LayoutString |
AssetEditorViewportLayout.h |