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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FAssetEditorToolkit
Description
Called when a toolkit requests an overlay widget to be added to the viewport, optionally with a specific Z-Order. Not relevant in the absence of a viewport.
| Name | AddViewportOverlayWidget |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h |
| Include Path | #include "Toolkits/AssetEditorToolkit.h" |
virtual void AddViewportOverlayWidget
(
TSharedRef < SWidget > InViewportOverlayWidget,
int32 ZOrder
)