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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FAnimationRetargetContext > API/Editor/UnrealEd/FAnimationRetargetContext/__ctor
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorAnimUtils.h |
| Include | #include "EditorAnimUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorAnimUtils.cpp |
FAnimationRetargetContext
&40;
TArray< TWeakObjectPtr< UObject >> AssetsToRetarget,
bool bRetargetReferredAssets,
bool bInConvertAnimationDataInComponentSpaces,
const FNameDuplicationRule & NameRule
&41;