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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FActorFactoryAssetProxy
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/AssetSelection.h |
| Include | #include "AssetSelection.h" |
Syntax
struct FMenuItem
Remarks
Information about an add actor menu item
Variables
| Type | Name | Description | |
|---|---|---|---|
| FAssetData | AssetData | The asset data to use with the factory | |
| UActorFactory * | FactoryToUse | Actor factory used to spawn the actor when the menu item is clicked |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FMenuItem
(
UActorFactory* InFactoryToUse, |