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| Name | FActorDragDropOp |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/DragAndDrop/ActorDragDropOp.h |
| Include Path | #include "DragAndDrop/ActorDragDropOp.h" |
Syntax
class FActorDragDropOp : public FDecoratedDragDropOp
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDragDropOperation → FDecoratedDragDropOp → FActorDragDropOp
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Actors | TArray< TWeakObjectPtr< AActor > > | Actor that we are dragging | DragAndDrop/ActorDragDropOp.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Init
(
const TArray< TWeakObjectPtr< AActor > >& InActors |
DragAndDrop/ActorDragDropOp.h |
Overridden from FDragDropOperation
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsOfTypeImpl
(
const FString& Type |
DragAndDrop/ActorDragDropOp.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FString & GetTypeId() |
DragAndDrop/ActorDragDropOp.h |