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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Exporters
References
| |
|
| Module |
UnrealEd |
| Header |
/Engine/Source/Editor/UnrealEd/Classes/Exporters/FbxExportOption.h |
| Include |
#include "Exporters/FbxExportOption.h" |
Syntax
enum EFbxMaterialBakeMode
{
Disabled,
Simple,
UseMeshData,
}
Values
| Name |
Description |
| Disabled |
Never bake material inputs. |
| Simple |
Only use a simple quad if a material input needs to be baked out. |
| UseMeshData |
Allow usage of the mesh data if a material input needs to be baked out with vertex data. |