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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Elements > API/Editor/UnrealEd/Elements/Object > API/Editor/UnrealEd/Elements/Object/UObjectElementEditorSelectionInt-
- ITypedElementSelectionInterface::ShouldPreventTransactions()
- UObjectElementEditorSelectionInterface::ShouldPreventTransactions()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Elements/Object/ObjectElementEditorSelectionInterface.h |
| Include | #include "Elements/Object/ObjectElementEditorSelectionInterface.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Elements/Object/ObjectElementEditorSelectionInterface.cpp |
virtual bool ShouldPreventTransactions
&40;
const FTypedElementHandle & InElementHandle
&41;
Remarks
Test to see whether the given element prevents the selection set state from being transacted for undo/redo (eg, if the element belongs to a PIE instance).