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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Elements > API/Editor/UnrealEd/Elements/Component > API/Editor/UnrealEd/Elements/Component/UComponentElementEditorSelection-
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Elements/Component/ComponentElementEditorSelectionInterface.h |
| Include | #include "Elements/Component/ComponentElementEditorSelectionInterface.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Elements/Component/ComponentElementEditorSelectionInterface.cpp |
static bool IsComponentSelected
(
const UActorComponent * InComponent,
FTypedElementListConstRef InSelectionSet,
const FTypedElementIsSelectedOptions & InSelectionOptions
)