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UENUM to define the specific set of allowable unit types
| Name | EUnitDisplay |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Settings/EditorProjectSettings.h |
| Include Path | #include "Settings/EditorProjectSettings.h" |
Syntax
enum EUnitDisplay
{
None,
Metric,
Imperial,
Invalid,
}
Values
| Name | Remarks |
|---|---|
| None | |
| Metric | |
| Imperial | |
| Invalid |