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API > API/Editor > API/Editor/UnrealEd
| Name | ETextureSourceColorSpace |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Factories/TextureFactory.h |
| Include Path | #include "Factories/TextureFactory.h" |
Syntax
enum ETextureSourceColorSpace
{
Auto,
Linear,
SRGB,
}
Values
| Name | Remarks |
|---|---|
| Auto | Auto lets the texture factory figure out in what color space the source image is in. |
| Linear | |
| SRGB |