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Texture alignment.
| Name | ETAxis |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Editor.h |
| Include Path | #include "Editor.h" |
Syntax
enum ETAxis
{
TAXIS_X = 0,
TAXIS_Y = 1,
TAXIS_Z = 2,
TAXIS_WALLS = 3,
TAXIS_AUTO = 4,
}
Values
| Name | Remarks |
|---|---|
| TAXIS_X | |
| TAXIS_Y | |
| TAXIS_Z | |
| TAXIS_WALLS | |
| TAXIS_AUTO |