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API > API/Editor > API/Editor/UnrealEd
| |
|
| Name |
EPlaySessionDestinationType |
| Type |
enum |
| Header File |
/Engine/Source/Editor/UnrealEd/Public/PlayInEditorDataTypes.h |
| Include Path |
#include "PlayInEditorDataTypes.h" |
Syntax
enum EPlaySessionDestinationType
{
InProcess,
NewProcess,
Launcher,
}
Values
| Name |
Remarks |
| InProcess |
Run this as a window within the current process. |
| NewProcess |
Run this as a new process on the local machine. |
| Launcher |
Run this through the Launcher (UAT) on a new process, possibly on a remote machine. |