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| Name | EPlaySessionDestinationType |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Public/PlayInEditorDataTypes.h |
| Include Path | #include "PlayInEditorDataTypes.h" |
Syntax
enum EPlaySessionDestinationType
{
InProcess,
NewProcess,
Launcher,
}
Values
| Name | Remarks |
|---|---|
| InProcess | Run this as a window within the current process. |
| NewProcess | Run this as a new process on the local machine. |
| Launcher | Run this through the Launcher (UAT) on a new process, possibly on a remote machine. |