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Whether to content should be stored in pak files when launching on device.
| Name | EPlayOnPakFileMode |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlaySettings.h |
| Include Path | #include "Settings/LevelEditorPlaySettings.h" |
Syntax
enum EPlayOnPakFileMode
{
NoPak,
PakNoCompress,
PakCompress,
}
Values
| Name | Remarks |
|---|---|
| NoPak | Do not pack files. |
| PakNoCompress | Pack files with UnrealPak. |
| PakCompress | Compress and pack files with UnrealPak. |