Navigation
API > API/Editor > API/Editor/UnrealEd
| Name | EPhysicsAssetEditorMeshViewMode |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Preferences/PhysicsAssetEditorOptions.h |
| Include Path | #include "Preferences/PhysicsAssetEditorOptions.h" |
Syntax
enum EPhysicsAssetEditorMeshViewMode
{
Solid,
Wireframe,
None,
}
Values
| Name | Remarks |
|---|---|
| Solid | |
| Wireframe | |
| None |