Navigation
API > API/Editor > API/Editor/UnrealEd
Morph target import error codes
| Name | EMorphImportError |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Factories.h |
| Include Path | #include "Factories.h" |
Syntax
enum EMorphImportError
{
MorphImport_OK =0,
MorphImport_AlreadyExists,
MorphImport_CantLoadFile,
MorphImport_InvalidMeshFormat,
MorphImport_MismatchBaseMesh,
MorphImport_ReimportBaseMesh,
MorphImport_InvalidLODIndex,
MorphImport_MissingMorphTarget,
MorphImport_MAX,
}
Values
| Name | Remarks |
|---|---|
| MorphImport_OK | Success |
| MorphImport_AlreadyExists | Target mesh exists |
| MorphImport_CantLoadFile | Source file was not loaded |
| MorphImport_InvalidMeshFormat | Source file format is invalid |
| MorphImport_MismatchBaseMesh | Source mesh vertex data doesn't match base |
| MorphImport_ReimportBaseMesh | Source mesh is missing its metadata needs to be reimported |
| MorphImport_InvalidLODIndex | LOD index was out of range by more than 1. |
| MorphImport_MissingMorphTarget | Missing morph target. |
| MorphImport_MAX | Max |