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API > API/Editor > API/Editor/UnrealEd
| Name | EMaterialKind |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorViewportSettings.h |
| Include Path | #include "Settings/LevelEditorViewportSettings.h" |
Syntax
enum EMaterialKind
{
Unknown,
Base,
Normal,
Specular,
Emissive,
}
Values
| Name | Remarks |
|---|---|
| Unknown | |
| Base | |
| Normal | |
| Specular | |
| Emissive |