Navigation
API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorLevelUtils.h |
| Include | #include "EditorLevelUtils.h" |
Syntax
enum ELevelVisibilityDirtyMode
{
ModifyOnChange,
DontModify,
}
Values
| Name | Description |
|---|---|
| ModifyOnChange | Use when the user is causing the visibility change. Will update transaction state and mark the package dirty. |
| DontModify | Use when code is causing the visibility change. |