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API > API/Editor > API/Editor/UnrealEd
| Name | ELevelVisibilityDirtyMode |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EditorLevelUtils.h |
| Include Path | #include "EditorLevelUtils.h" |
Syntax
enum ELevelVisibilityDirtyMode
{
ModifyOnChange,
DontModify,
}
Values
| Name | Remarks |
|---|---|
| ModifyOnChange | Use when the user is causing the visibility change. Will update transaction state and mark the package dirty. |
| DontModify | Use when code is causing the visibility change. |