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| Name | EFbxMaterialBakeMode |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Exporters/FbxExportOption.h |
| Include Path | #include "Exporters/FbxExportOption.h" |
Syntax
enum EFbxMaterialBakeMode
{
Disabled,
Simple,
UseMeshData,
}
Values
| Name | Remarks |
|---|---|
| Disabled | Never bake material inputs. |
| Simple | Only use a simple quad if a material input needs to be baked out. |
| UseMeshData | Allow usage of the mesh data if a material input needs to be baked out with vertex data. |