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| Name | EEditorWorldExtensionTransitionState |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EditorWorldExtension.h |
| Include Path | #include "EditorWorldExtension.h" |
Syntax
enum EEditorWorldExtensionTransitionState
{
TransitionNone,
TransitionAll,
TransitionPIEOnly,
TransitionNonPIEOnly,
}
Values
| Name | Remarks |
|---|---|
| TransitionNone | |
| TransitionAll | |
| TransitionPIEOnly | |
| TransitionNonPIEOnly |