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API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorBuildUtils.h |
| Include | #include "EditorBuildUtils.h" |
Syntax
enum EEditorBuildResult
{
Success,
Skipped,
InProgress,
}
Values
| Name | Description |
|---|---|
| Success | |
| Skipped | |
| InProgress |
Remarks
Result of a custom editor build.