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API > API/Editor > API/Editor/UnrealEd
| |
|
| Name |
EAssetEditorOpenLocation |
| Type |
enum |
| Header File |
/Engine/Source/Editor/UnrealEd/Classes/Settings/EditorStyleSettings.h |
| Include Path |
#include "Settings/EditorStyleSettings.h" |
Syntax
enum EAssetEditorOpenLocation
{
Default,
NewWindow,
MainWindow,
ContentBrowser,
LastDockedWindowOrNewWindow,
LastDockedWindowOrMainWindow,
LastDockedWindowOrContentBrowser,
}
Values
| Name |
Remarks |
| Default |
Attempts to dock asset editors into either a new window, or the main window if they were docked there. |
| NewWindow |
Docks tabs into new windows. |
| MainWindow |
Docks tabs into the main window. |
| ContentBrowser |
Docks tabs into the content browser's window. |
| LastDockedWindowOrNewWindow |
Docks tabs into the last window that was docked into, or a new window if there is no last docked window. |
| LastDockedWindowOrMainWindow |
Docks tabs into the last window that was docked into, or the main window if there is no last docked window. |
| LastDockedWindowOrContentBrowser |
Docks tabs into the last window that was docked into, or the content browser window if there is no last docked window. |