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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/DragAndDrop
Inheritance Hierarchy
- TSharedFromThis
- FDragDropOperation
- FClassDragDropOp
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/DragAndDrop/ClassDragDropOp.h |
| Include | #include "DragAndDrop/ClassDragDropOp.h" |
Syntax
class FClassDragDropOp : public FDragDropOperation
Remarks
Copyright Epic Games, Inc. All Rights Reserved.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< TWeakObjectPtr< UClass > > | ClassesToDrop | The classes to be dropped. | |
| FText | HintText | Adding hint text to all drag drop operations that drop locations could set, and the decorator could report. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| const FString & | GetTypeId () |
||
| TSharedRef< FClassDragDropOp > | New
(
TWeakObjectPtr< UClass > ClassToDrop |
Overridden from FDragDropOperation
| Type | Name | Description | |
|---|---|---|---|
| TSharedPtr< SWidget > | The widget decorator to use | ||
| bool | IsOfTypeImpl
(
const FString& Type |
Checks whether this drag and drop operation can cast safely to the specified type. |