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Unreal Engine C++ API Reference > Editor > UnrealEd > DragAndDrop
Inheritance Hierarchy
- TSharedFromThis
- FDragDropOperation
- FClassDragDropOp
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/DragAndDrop/ClassDragDropOp.h |
Include | #include "DragAndDrop/ClassDragDropOp.h" |
Syntax
class FClassDragDropOp : public FDragDropOperation
Remarks
Copyright Epic Games, Inc. All Rights Reserved.
Variables
Type | Name | Description | |
---|---|---|---|
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TArray< TWeakObjectPtr< UClass > > | ClassesToDrop | The classes to be dropped. |
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FText | HintText | Adding hint text to all drag drop operations that drop locations could set, and the decorator could report. |
Functions
Type | Name | Description | |
---|---|---|---|
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const FString & | GetTypeId () |
|
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TSharedRef< FClassDragDropOp > | New
(
TWeakObjectPtr< UClass > ClassToDrop |
Overridden from FDragDropOperation
Type | Name | Description | |
---|---|---|---|
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TSharedPtr< SWidget > | The widget decorator to use | |
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bool | IsOfTypeImpl
(
const FString& Type |
Checks whether this drag and drop operation can cast safely to the specified type. |