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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/DragAndDrop > API/Editor/UnrealEd/DragAndDrop/FBrushBuilderDragDropOp
- FDragDropOperation::OnDrop()
- FBrushBuilderDragDropOp::OnDrop()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/DragAndDrop/BrushBuilderDragDropOp.h |
Include | #include "DragAndDrop/BrushBuilderDragDropOp.h" |
virtual void OnDrop
&40;
bool bDropWasHandled,
const FPointerEvent & MouseEvent
&41;
Remarks
Invoked when the drag and drop operation has ended.
Parameters
Name | Description |
---|---|
bDropWasHandled | true when the drop was handled by some widget; false otherwise |
MouseEvent | The mouse event which caused the on drop to be called. |