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Unreal Engine C++ API Reference > Editor > UnrealEd > Dialogs > SOutputLogDialog
- SWidget::OnKeyDown()
- SOutputLogDialog::OnKeyDown()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Dialogs/SOutputLogDialog.h |
Include | #include "Dialogs/SOutputLogDialog.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Dialogs/SOutputLogDialog.cpp |
virtual FReply OnKeyDown
&40;
const FGeometry & MyGeometry,
const FKeyEvent & InKeyEvent
&41;
Remarks
Override behavior when a key is pressed