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Unreal Engine C++ API Reference > Editor > UnrealEd > Dialogs > SDlgPickAssetPath
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgPickAssetPath.h |
Include | #include "Dialogs/DlgPickAssetPath.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Dialogs/DlgPickAssetPath.cpp |
FText GetFullAssetPath&40;&41;
Remarks
Gets the resulting full asset path (path+'/'+name)